I've always been a fan of 3D. I have given myself an evening off to play with 3D. The most simple and accessible form of 3D is still the old red/blue glasses. The idea is pretty simple:
- take the camera, move it a few centimeters to the left and render a frame to a buffer
- take the camera, move it a few centimeters to the right and render a frame to a second buffer
- overlay the two rendered images and filter the left image red and the right one cyan
This was amazingly simple to do in DirectX and the result can be seen in the video below:


