Davy's blog

Today the second beta of the upcoming version 0.1.3 has been released.

After the first beta people could start building their own planes for R/C Desk Pilot and I was delighted to see the first planes appear! What's more, they are of great quality!.

Before I go further into this release, first a small list of changes:

  • Fixed a bug preventing the previous beta to run on low-spec systems
  • Fixed problems with the editor to create ultra micro models
  • Much improved weather/wind simulation (see below)
  • Added a slope soarer
  • Added support for different pilot positions and skies
  • Added a moving tractor to the scenery
  • For advertisers: location based ads: the in-game ads can now be based on user's location
  • Smaller fixes and improvements to both sim and editor according to user suggestions

After months of work, the first beta-version of 0.1.3 has been released!

This version includes support for add-on aircraft as well as an aircraft editor that allows you to build your own aircraft. New features include:

  • support for add-on aircraft
  • a new IC powered aircraft: the SF.260, including flaps and retractable undercarriage!
  • an unpowered version of the thermal glider, with glider towing support!
  • improved flight model
  • improved ground handling
  • an aircraft editor with detailed manual

You are free to build and distribute aircraft for non-commercial use. If you wish to use the sim or any aircraft for commercial purposes, please contact us at info@rcdeskpilot.com.

You can download the new version from the beta page.

While working on the editor I started wondering how people would fly their pure sailplanes without engines or slopes. The simplest thing would be to automatically launch them at altitude. I thought towing would be cooler.

Although both the graphics and the physics are very basic, it adds to the fun.

It's been a while since my last blogpost and the reason is simple: I've been working hard on the aircraft editor!
At first I didn't think it would be much work: I already built a simple editor for building my own aircraft. But once I started working, it soon became clear that this would be a large task when done properly. An aircraft simply has too many parameters.

Anyway, most of the hurdles have been taken now and it's almost ready to go into public beta. You can do everything from within the editor except building the actual 3D model. But there are enough freeware programs to do that a lot better than I ever could.

If a picture says more than a 1,000 words than a video tells....

The new version of R/C Desk Pilot is available for download on the download page, for free as always.

Changes include:

  • a first helicopter model
  • improved flight model
  • a new challenge "scarecrow"
  • "expo" option on the controls
  • improved support for lower end machines
  • support for 3D using red/cyan glasses
  • wind noise
  • variometer for the glider
  • lens flare when looking into the sun
  • provisions for an SDK (to be released)
  • improved installer with DirectX detection
  • non-English locale bug fixed
  • several bugfixes and smaller improvements